The Options panel provides you with feedback on your performance in the previous Block: the parameters of your Profile (top), how many Blocks there are remaining in the Session (blue bar), and your performance on the different information streams (modalities) in the previous Block.
If you click on the ‘Statistics’ icon you can access your working memory (n-back) performance graphs.
If you had previously chosen (after completing a Level) to repeat previous game Levels, you can click on the top left icon here to ‘Level Up’ and return to your highest attained Level.
The Options Panel also allows you to turn ‘on’ or ‘off’ these training parameters:
Interference is built into all the IQ Prime games as the default. By switching this option on, you simply increase the amount of interference in the game. Interference means information that is similar to the information you need for correct decisions, but which results in errors. Because ‘interference’ is similar to the information you need, it attracts your attention and thus requires ‘attention control’ to ensure you don’t make mistakes. Let us say that you are on an N-back=4 level. When there are target matches at N = 3 and N = 5, this is interference. There is known to be a close relationship between IQ, working memory capacity and interference control. Switching on this Option will increase your IQ Prime scores.
During traditional dual n-back training sensory areas of your brain go into an electrical rhythm that matches the rhythm of the n-back letters and squares. The ‘attentional rhythm’ helps you process information more efficiently. Switching on ‘hyper mode’ increases the speed and breaks the rhythm of the stimuli. This innovation increases the ‘cognitive load’ and trains attentional flexibility and executive functioning. Switching on this Option will increase your IQ Prime scores.
Switching on the smiley face gives you positive ‘smiling face’ feedback after every correct response during your games. Feedback can help with your motivation.
Switching on this option gives you an error ‘buzz’ every time you make a mistake while playing the games – for example when you mistakenly think there is an n-back match. Both positive and negative feedback can improve game performance. You are encouraged to experiment with these options.
Fanfare sound effects
This option is for those of you who enjoy some ‘game-like’ sound effects when you reach different Levels. It can add game engagement and motivation.